“They really seem committed to agreeing that they are the publishers and they need to support in all the ways publishers support [titles] and they were looking for developers that were completely self-sufficient essentially—except maybe we need some money once in a while—but self-sufficient in terms of not needing to depend on them for production or development or some of these other things,” explained O’Donnell. “They want a team that has a proven track record—a team that can go out and get it done. And so the hands-off nature of it is really appealing to us. Right now, maybe this is the honeymoon period, but it seems like the right thing for us at this time.”
O’Donnell reveals that the goal was always to find a publisher that would commit to a 10-year deal. This is Bungie’s new baby, and the extended deal was their idea from the start. “What’s most important to Bungie is that we have the 10-year deal; because we had worked for a decade on a really big project and we said, ‘All right. Our goal is to do another decade long thing. We think that’s what we can do.’ Basically we shopped that idea around and said, ‘Hey, which publisher wants to partner with us on this?’”
While Bungie hasn’t revealed anything about what their next series will be, you can expect a similar scope to Halo. The deal locks Bungie and Activision into an agreement that ensures some stability for the independent studio, who struggled in their relationship with Microsoft. While the company was never completely open about the tension, it was easy to discern, so it will be interesting to see what Bungie is capable of with a bit more breathing room.
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